James Merrill is a multidisciplinary digital artist who explores abstract visualizations. He resides in a small town in rural Vermont and enjoys all things outdoors. As a third generation artist, his initial interest in geometric artwork was origami. His life changed in 2003 when he obtained a copy of Macromedia Flash and began teaching himself programming and digital art techniques. He contributed to digital art groups such as EvokeOne and Depthcore and became life-long friends with many emerging artists in the scene. The interplay between mathematics, simulations, and aesthetics are the primary strands that connect the many different mediums that James has explored his career. His interests in programming and art naturally coalesced around generative art, and the introduction of a physical medium in plotter art captured his full attention. He now dedicates his time creating algorithmic artwork for plotters and 3D simulations.